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Augmented Reality with Unity AR Foundation

You're reading from   Augmented Reality with Unity AR Foundation A practical guide to cross-platform AR development with Unity 2020 and later versions

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Product type Paperback
Published in Aug 2021
Publisher Packt
ISBN-13 9781838982591
Length 382 pages
Edition 1st Edition
Languages
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Author (1):
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Jonathan Linowes Jonathan Linowes
Author Profile Icon Jonathan Linowes
Jonathan Linowes
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Toc

Table of Contents (14) Chapters Close

Preface 1. Section 1 – Getting Started with Augmented Reality
2. Chapter 1: Setting Up for AR Development FREE CHAPTER 3. Chapter 2: Your First AR Scene 4. Chapter 3: Improving the Developer Workflow 5. Section 2 – A Reusable AR User Framework
6. Chapter 4: Creating an AR User Framework 7. Chapter 5: Using the AR User Framework 8. Section 3 – Building More AR Projects
9. Chapter 6: Gallery: Building an AR App 10. Chapter 7: Gallery: Editing Virtual Objects 11. Chapter 8: Planets: Tracking Images 12. Chapter 9: Selfies: Making Funny Faces 13. Other Books You May Enjoy

Installing prerequisite assets

Our user interaction framework uses several additional packages that need to be installed in your project, namely, TextMeshPro, DOTween, and Serialized Dictionary Lite. In this section, I will also include some utility assets. Let's install them now.

TextMeshPro

TextMeshPro provides high-quality text assets that replace the built-in text element. It is not mandatory, but I strongly recommend it. To import TextMeshPro, if you haven't installed it yet in your project, perform the following steps:

  1. Go to Window | TextMeshPro | Import TMP Essential Resources.
  2. In the Import Unity Package window, click Import.

The TextMeshPro package is now installed. You may also install the TMP Examples and Extras package, which includes additional fonts and other assets that may be useful and fun for your projects.

DOTween

DOTween is, in my opinion, an indispensable free package for doing small, lightweight animation effects on just...

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