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Artificial Intelligence for Robotics

You're reading from   Artificial Intelligence for Robotics Build intelligent robots using ROS 2, Python, OpenCV, and AI/ML techniques for real-world tasks

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781805129592
Length 344 pages
Edition 2nd Edition
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Author (1):
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Francis X. Govers III Francis X. Govers III
Author Profile Icon Francis X. Govers III
Francis X. Govers III
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Building Blocks for Robotics and Artificial Intelligence
2. Chapter 1: The Foundation of Robotics and Artificial Intelligence FREE CHAPTER 3. Chapter 2: Setting Up Your Robot 4. Chapter 3: Conceptualizing the Practical Robot Design Process 5. Part 2: Adding Perception, Learning, and Interaction to Robotics
6. Chapter 4: Recognizing Objects Using Neural Networks and Supervised Learning 7. Chapter 5: Picking Up and Putting Away Toys using Reinforcement Learning and Genetic Algorithms 8. Chapter 6: Teaching a Robot to Listen 9. Part 3: Advanced Concepts – Navigation, Manipulation, Emotions, and More
10. Chapter 7: Teaching the Robot to Navigate and Avoid Stairs 11. Chapter 8: Putting Things Away 12. Chapter 9: Giving the Robot an Artificial Personality 13. Chapter 10: Conclusions and Reflections 14. Answers 15. Index 16. Other Books You May Enjoy Appendix

Part 2: Adding Perception, Learning, and Interaction to Robotics

To see, understand, and interact with the environment, robots need to have perception. AI is one approach that can be used for recognizing objects and navigation. This part empowers you with the essential skills to efficiently operate your robots using AI techniques. Our example in this book is creating a robot that picks up toys, so we start with recognizing toys with a neural network. Then we work with the robot arm to pick up toys using tools such as reinforcement learning and genetic algorithms. The next chapter covers the creation of a robot digital assistant that can listen and understand your commands, and even tell knock-knock jokes.

This part has the following chapters:

  • Chapter 4, Recognizing Objects Using Neural Networks and Supervised Learning
  • Chapter 5, Picking Up and Putting Away Toys Using Reinforcement Learning and Genetic Algorithms
  • Chapter 6, Teaching the Robot to Listen
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