Setting up a studio scene
The first objective that we are going to tackle in this book is creating a basic scene, one that we’ll be able to reuse as a background level for some of the materials we’ll be creating later. This initial step will allow us to go over the basics of the engine, as well as get familiar with some of the tools and panels that we’ll revisit multiple times throughout the next few pages. Let’s jump right in!
Getting ready
First, we need to download Unreal Engine 5 before we can start creating the basic studio scene. I’ve started writing this book with version 5.0.3, but don’t hesitate to use the latest iteration available to you whenever you read this. Instructions on how to download and install it can be found on the previous page!
How to do it…
Having launched the engine as the last of the previous steps, let’s look at how to set up a studio scene right from the beginning:
- Go to the Games...