Importing all the scene assets and positioning them in the scene
If you used different UE projects files and folders to create the content in this book, we now need to combine them into one project for our final scene. It all needs to be available to us in a single project in UE. Luckily, UE makes that process easy with the Migrate tool. Even if you created all the content in this book in one UE project, it is still good to know how to migrate content between UE projects.
Migrating UE content between projects
We are going to start by creating a new project in UE5 for this last scene. If you already have everything in the same project, you can use this as a reference in the future, whenever you need to combine content from different projects into one.
For the purposes of this exercise, we'll migrate the content that we created in Chapter 19, Motion Capture Editing and Cleanup Using Control Rig and Sequencer, first:
- Create a new UE5 project by opening UE5, then...