Summary
Great job working through all of that! We are not done with our Boss AI yet though. During this chapter, we learnt the fundamentals of the AI system within Unreal Engine 4 and created our own C++ first person character to boot! In the next chapter, we are going to add some advanced AI functionality to the character so that it will shoot at our player and take damage. The more damage the boss takes the more aggressive it will become. We will also be learning about Unreal's Epic Rendering system in the next chapter. See you there!