Creating a C++ character
Alright! Let's start the development of Bounty Dash by creating the character that we will be using for this project. Due to the nature of an endless runner, we can create a fairly simple input and movement implementation for the character. This is a great place to start with creating C++ characters, as they can quickly become complicated and involved!
Create the C++ project
Before we start building the character, we first need to create the project. Open Unreal Engine 4.10 and select the Basic Code
project template we used for the last chapter. This time call the project Bounty Dash
. Upon opening the project, select New Level… from the File dropdown. From the available map options, choose Default. This will provide us with a nice simple base to work from. Save this map as BountyDashMap
.
The gameplay for BountyDash
will be quite simple, there will be a seemingly infinite progression of objects that the player is running towards. The player must dodge the objects by...