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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
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Authors (3):
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Sinéad Murphy Sinéad Murphy
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Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Textures, Materials, and 3D Objects

3D games need 3D objects in their scenes! In this chapter, we will explore different ways of adding 3D objects to our scenes, including the following:

  • Using and adapting the built-in 3D primitives that Unity offers, such as cubes and cylinders
  • Importing 3D models from third parties, and converting other modeling formats into the .fbx format, the easiest format to use in Unity

We also want to customize how 3D objects look when seen by the user (via a Unity Camera). An understanding of textures and materials is needed to customize the look of 3D objects. A texture is a 2D image file that is used by the game engine as a source of pixels (colored dots), which can be used to influence the display of a 3D object. A material is an asset file that defines how the rendering engine should treat a 3D object, which includes textures for colors (albedo), textures for height maps, transparency, how metallic (shiny) the surface of the...

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