Index
A
- animation
- previewing, by adjusting scene elements / Adjusting the scene elements to preview the animation
- previewing, in game view / Previewing the hit animation in the game view
- animation curve
- adding / Adding and accessing an animation curve
- accessing / Adding and accessing an animation curve, Accessing the animation curve in Mecanim and using it in the script
- using, in script / Accessing the animation curve in Mecanim and using it in the script
- animator controller
- setting up / Setting up the animator controller
- second layer, creating / Creating a second layer in the animator controller
- updating, for including face animation / Updating the animator controller to include the face animation
- Snarl state, adding / Adding the Snarl state
- Null state, creating / Creating a Null state
- transitions, setting between Null and Snarl states / Setting transitions between the Null and Snarl states
- used, for driving blendshape animation / Driving a blendshape animation...