Loading external resource files – by downloading files from the Internet
One way to store and read a text file data is to store the text files on the Web. In this recipe, the contents of a text file for a given URL are downloaded, read, and then displayed.
Getting ready
For this recipe, you need to have access to the files on a web server. If you run a local web server such as Apache, or have your own web hosting, then you can use the files in the 1362_10_01
folder and the corresponding URL.
Otherwise, you may find the following URLs useful; since they are the web locations of an image file (a Packt Publishing logo) and a text file (an ASCII-art badger picture):
How to do it...
To load external resources by downloading them from the Internet, do the following:
- In a 2D project, create a new
RawImage
UI GameObject. - Add the following C# script class as a component of your image object:
using UnityEngine;...