Are you a luminary?
Unity takes care of the science behind lighting our scenes, but arranging the lights is an art. On many 3D animated movies and teevee shows, as well as on large game development teams, there's often at least one person dedicated to lighting the scene, just as there are lighting specialists on real-world film sets. Virtual lights are built to mimic the properties of real-world lights. Lighting, like modeling, can be an entirely unique discipline in the world of 3D game development.
When you're finished exploring lights, follow the steps mentioned previously in the Time for action – move and rotate the light section to restore your directional light, or just press Ctrl + Z or command + Z on the keyboard to undo everything back to when you started messing around.
Who turned out the lights?
When you light a scene with multiple lights, it can be tricky to see which light is affecting which area. To turn a light off, select the light in the Hierarchy panel. Then, uncheck the checkbox...