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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Chapter 4: Car Order Form – Design

A passion for cars was something that I never had as a kid and into my adult life. My first car was a hand-me-down from my mom, a 1984 Chevy Nova. Yes, I know it was nothing pretty, but it was better than walking. The first car that caught my attention was a Chrysler 300. After I saw it, I became obsessed, and it was my first goal. I bought a die-cast version of this car and kept it on my desk as a goal.

Since then, I have owned two cars. I never really thought I would want another car as much as the Chrysler 300 until I sat in a Tesla. I do not own a die-cast version of this car yet, but I'll probably have one by the time this book is published. It is a goal for a few years down the road, but goals keep me focused.

When I designed the app for this chapter, I thought it would be fun to use Tesla as the car for my design. In this chapter, we are going to create a fake car-service order form. We'll learn how to take a generic...

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