Summary
We have taken huge steps toward finishing the game in this chapter. We learned how to create menus in SpriteKit, added the main menu to the game, and gave the player a way to restart the game when they run out of health. Then, we enhanced the gameplay experience with catchy background music and timely sound effects. We also added a mute and volume slider for the background music.
Next, we will explore advanced techniques that you can use to make your games more fun for your players, in Chapter 10, Standing Out in the Crowd with Advanced Features.