Summary
In this chapter, we learned how to retopologize a hand, shoulder, and hip area. We also went through how interpolation works for loop cutting and learned how to connect detailed areas together.
By this point, you should have a comfortable understanding of the topology rules, and a good idea of what to do when approaching a new section of a mesh. While Chapter 5 and this chapter focused on organic and flowing topology, Chapter 7 will take a closer look at hard surface retopology using quads. In the next chapter, we will be confronted with topology situations that we would not ordinarily encounter when performing organic modeling.