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Scratch 2.0 Game Development Hotshot

You're reading from   Scratch 2.0 Game Development Hotshot Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you'll quickly learn the sophisticated possibilities of Scratch. Have fun!

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Product type Paperback
Published in Feb 2014
Publisher
ISBN-13 9781849697569
Length 330 pages
Edition Edition
Tools
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Toc

Table of Contents (18) Chapters Close

Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Blowing Things Up! 2. Beating Back the Horde FREE CHAPTER 3. Start Your Engines 4. Space Age 5. Shoot 'Em Up 6. Building a Worthy Boss 7. Creating a Level Editor 8. Dungeon Crawl 9. Hunger Run 10. Sprites with Characters The New Scratch Interface Index

Coloring it metallic


For a more realistic look, we will use the gradient option. A gradient is a combination of two colors. There are three gradient options, namely horizontal, vertical, and radial.

Prepare for lift off

A horizontal gradient makes the transition color smooth from the left end to the right of a fill-in. A vertical gradient changes the color gradually from the top to the bottom of the fill-in. Lastly, a radial gradient blends the colors from the paint bucket's click and outward. There is also an option to switch back to a solid fill, which is the option in the upper-left box as shown in the following screenshot:

Engage thrusters

Click on the paint bucket. Let's select colors for the primary and secondary shades.

  1. Select a color to change the primary shade.

  2. Click on the secondary shade box.

  3. Select a color for the secondary shade.

  4. Click on the primary shade box to switch it back to color.

The result should look like the following screenshot:

To fill the color for the main body parts,...

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