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Refactoring with C++

You're reading from   Refactoring with C++ Explore modern ways of developing maintainable and efficient applications

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781837633777
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Mr. Dmitry Danilov Mr. Dmitry Danilov
Author Profile Icon Mr. Dmitry Danilov
Mr. Dmitry Danilov
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Coding Standards in C++ 2. Chapter 2: Main Software Development Principles FREE CHAPTER 3. Chapter 3: Causes of Bad Code 4. Chapter 4: Identifying Ideal Candidates for Rewriting – Patterns and Anti-Patterns 5. Chapter 5: The Significance of Naming 6. Chapter 6: Utilizing a Rich Static Type System in C++ 7. Chapter 7: Classes, Objects, and OOP in C++ 8. Chapter 8: Designing and Developing APIs in C++ 9. Chapter 9: Code Formatting and Naming Conventions 10. Chapter 10: Introduction to Static Analysis in C++ 11. Chapter 11: Dynamic Analysis 12. Chapter 12: Testing 13. Chapter 13: Modern Approach to Managing Third Parties 14. Chapter 14: Version Control 15. Chapter 15: Code Review 16. Index 17. Other Books You May Enjoy

Summary

In this chapter, we covered the SOLID principles, the KISS principle, constness, and immutability. Let’s see what you learned!

  • SOLID principles: SOLID is a set of five principles that help us create code that’s easy to maintain, scalable, and flexible. By understanding these principles, you’re on your way to designing code that’s a dream to work with!
  • The KISS principle: The KISS principle is all about keeping things simple. By following this principle, you’ll avoid overcomplicating your code, making it easier to maintain and debug.
  • Constness: Constness is a property in C++ that makes objects read-only. By declaring objects as const, you can ensure that their values won’t be accidentally changed, making your code more stable and predictable.
  • Immutability: Immutability is all about making sure objects can’t be changed after their creation. By making objects immutable, you can avoid sneaky bugs and make your code more predictable.

With these design principles under your belt, you’re on your way to writing code that’s both robust and reliable. Happy coding!

In the next chapter, we will try to understand what causes bad code.

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Refactoring with C++
Published in: Jul 2024
Publisher: Packt
ISBN-13: 9781837633777
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