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Realizing 3D Animation in Blender

You're reading from   Realizing 3D Animation in Blender Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781801077217
Length 456 pages
Edition 1st Edition
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Author (1):
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Sam Brubaker Sam Brubaker
Author Profile Icon Sam Brubaker
Sam Brubaker
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Introduction to Blender and the Fundamentals of Animation
2. Chapter 1: Basic Keyframes in the Timeline FREE CHAPTER 3. Chapter 2: The Graph Editor 4. Chapter 3: Bezier Keyframes 5. Chapter 4: Looking into Object Relationships 6. Chapter 5: Rendering an Animation 7. Part 2: Character Animation
8. Chapter 6: Linking and Posing a Character 9. Chapter 7: Basic Character Animation 10. Chapter 8: The Walk Cycle 11. Chapter 9: Sound and Lip-Syncing 12. Chapter 10: Prop Interaction with Dynamic Constraints 13. Part 3: Advanced Tools and Techniques
14. Chapter 11: F-Curve Modifiers 15. Chapter 12: Rigid Body Physics 16. Chapter 13: Animating with Multiple Cameras 17. Chapter 14: Nonlinear Animation 18. Index 19. Other Books You May Enjoy

Technical requirements

As with other chapters in this part of the book, to complete the following exercise we’ll need a new scene in Blender with our character Rain in it.

This time, however, we’ll also need some audio with which to animate Rain speaking. I’ve recorded the perfect sound clip to use: a single line of dialogue spoken by a female voice actor – something brief, open to interpretation, and copyright-free.

You can download it here:

https://github.com/PacktPublishing/Realizing-3D-Animation-in-Blender

Instead of using the provided .wav file, you may prefer to furnish one yourself, either by recording your own voice or someone else’s or by sampling the sound of someone speaking in a video, film, or podcast. If you know how to do that, that will work as well.

Tip

Blender supports most common sound file formats, such as .mp3, .ogg, .flac, and .wav, and can even extract the audio stream from supported video files. One of the...

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