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Realizing 3D Animation in Blender

You're reading from   Realizing 3D Animation in Blender Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781801077217
Length 456 pages
Edition 1st Edition
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Author (1):
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Sam Brubaker Sam Brubaker
Author Profile Icon Sam Brubaker
Sam Brubaker
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Introduction to Blender and the Fundamentals of Animation
2. Chapter 1: Basic Keyframes in the Timeline FREE CHAPTER 3. Chapter 2: The Graph Editor 4. Chapter 3: Bezier Keyframes 5. Chapter 4: Looking into Object Relationships 6. Chapter 5: Rendering an Animation 7. Part 2: Character Animation
8. Chapter 6: Linking and Posing a Character 9. Chapter 7: Basic Character Animation 10. Chapter 8: The Walk Cycle 11. Chapter 9: Sound and Lip-Syncing 12. Chapter 10: Prop Interaction with Dynamic Constraints 13. Part 3: Advanced Tools and Techniques
14. Chapter 11: F-Curve Modifiers 15. Chapter 12: Rigid Body Physics 16. Chapter 13: Animating with Multiple Cameras 17. Chapter 14: Nonlinear Animation 18. Index 19. Other Books You May Enjoy

Preparing Rain in a new scene

Our animation for this chapter will begin with Rain in the standing pose we made for her in Chapter 6. First, of course, we’ll need to create a new scene with Rain in it. Do you remember how to do that?

A brief recap on linking Rain into a new project

This will be another 120-frame animation, with nothing in our scene besides Rain. In case you’ve forgotten what we did at the beginning of Chapter 6 to bring Rain into a new project, here’s a quick refresher. Remember these steps each time we start a new character animation with Rain:

  1. Start a new file in Blender and go to File | Link.
  2. Navigate to Rain’s .blend file in the invoked file browser.
  3. Go to the Collection folder and choose the collection CH-rain for linking.
  4. With the collection instance CH-rain selected in your scene, go to Object | Relations | Make Library Override.
  5. Save your file (Ctrl + S) and then restart it with File | Revert.
  6. To...
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