Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Practical Game AI Programming

You're reading from   Practical Game AI Programming Unleash the power of Artificial Intelligence to your game

Arrow left icon
Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787122819
Length 348 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
Arrow right icon
View More author details
Toc

Visual interactions

Visual interactions are the basic ones that don't influence the gameplay directly but help to polish our video game and characters, making them part of the environment that we are creating, contributing significantly to the immersion of the player in the game. There are many examples of this subject and we can find them in almost any type of game. This shows us the importance of the environment being part of the game and not merely existing to help fill the screen. It's getting more usual to see these types of interaction in games and players expect them. If there's an object in the game, it should do something, important or not. This makes the environment that we are creating more vibrant and alive, which is definitely a good thing.

We can find one of the first examples of environment interaction in the original Castlevania, released in 1986...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime