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Offline First Web Development

You're reading from   Offline First Web Development Design and build robust offline-first apps for exceptional user experience even when an internet connection is absent

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Product type Paperback
Published in Nov 2015
Publisher Packt
ISBN-13 9781785884573
Length 316 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel Sauble Daniel Sauble
Author Profile Icon Daniel Sauble
Daniel Sauble
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Table of Contents (12) Chapters Close

Preface 1. The Pain of Being Offline FREE CHAPTER 2. Building a To-do App 3. Designing Online Behavior 4. Getting Online 5. Be Honest about What's Happening 6. Be Eventually Consistent 7. Choosing Intelligent Defaults 8. Networking While Offline 9. Testing and Measuring the UX A. References Index

Synchronization over Wi-Fi


Now that we've surveyed the landscape, Wi-Fi seems to be our best option for offline synchronization. Let's go through the process of setting up an ad hoc network, synchronizing PouchDB over this connection, and then reconciling any conflicts when we go back online.

Setting up the P2P connection

These instructions assume that you have an OS X laptop. The instructions for Windows are similar. On your laptop, do the following:

  1. Click on the Wi-Fi status icon in your status bar:

    Wi-Fi status icon

  2. Click on Create Network….

  3. Name the network Todo App and click on Create.

    Notice how the Wi-Fi status icon has changed:

    Peer-to-peer Wi-Fi status icon

Now, connect to this network on your iPhone (or other mobile device).

  1. Open Settings.

  2. Choose Wi-Fi.

  3. Select the Todo App network.

  4. Click on Join Anyway.

You've now created a P2P network between your laptop and mobile device. You're also offline. Next, we'll implement support for offline syncing between these devices.

Assigning an IP address to...

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