Section 1: There and Back Again – An Asset Roundtrip with Unity and Blender
In a very speedy excursion, we export an asset from Unity, import it into Blender, perform a simple modification, and then import it back into Unity.
This section comprises the following chapters:
- Chapter 1, Melding Unity and BlenderÂ
- Chapter 2, Gathering Our Resources
- Chapter 3, Entering the Blender Zone for the First Time
- Chapter 4, Asset Assimilation: Returning to Unity