Getting the marine ready for duty
Here we go. Let's get the marine into Unity and ready for the trials that await him/her (it's hard to see through the armor). Follow these steps:
- In Unity, open your Textures folder (you have one, right?) and then select Assets | Import New Asset and locate
marine texture.jpg
. Alternately you can just drag it into the Project pane. - In your Project folder, duplicate the marine texture and append
norm
to it. We are going to use it as a quick 'n' dirty normal map. - Open your
Models
folder (you have one, right? You're very organized, right? Don't lie!) and import the downloaded Mixamo files. Mine were namedmarine export@Walking.fbx
,marine export@Dying.fbx
, andmarine export@Warrior Idle.fbx
. (When a.fbx
file has an embedded anim, it is a very common practice to include the animation name in the filename with the@
symbol). - Select the three files in the Project pane and then, in the Inspector under the...