Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Microsoft HoloLens Developer???s Guide

You're reading from   Microsoft HoloLens Developer???s Guide A Complete Guide to HoloLens Application Development

Arrow left icon
Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Length 390 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
Arrow right icon
View More author details
Toc

Summary

We have accomplished a lot. We have explored the device, and looked at it both on the inside and on the outside. We have seen what components there are. We have looked at the calibration and played a bit with the default apps. We have written a UWP app using DirectX and deployed it to both the emulator and the actual device. We have created our first Unity project and deployed that as well.

Now, it is time to take a step back and reflect a bit on how to create a great-looking holographic application. The first step in this process is always to have a great idea. I have one. We are going to build it together, but before we can do this, we need to design it and set things up. This is what we will do in the next chapter.

You have been reading a chapter from
Microsoft HoloLens Developer???s Guide
Published in: Jul 2017
Publisher: Packt
ISBN-13: 9781786460851
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime