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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Implementing Material Design in the PhotoLibrary app

In the previous sections, we looked at how to create the user interface for our app, update the Strings.xml file, and create the styles.xml file. Lastly, we looked at creating PhotoLibraryActivity and making some changes to the MainActivity class.

In this section, we will learn how to go about creating and implementing custom Material Design Themes, and how to implement Material Design in the PhotoLibrary application.

Creating custom themes for the PhotoLibrary application

Creating custom themes for your apps is extremely easy. Android themes are similar to using CSS style sheets in your web applications for user interface design. Themes allow you to separate styles from...

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