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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Creating and using PlatformEffects in your app

In this section, we will see how we can work with the PlatformEffects API, which will allow us to customize the appearance and styling of our Xamarin.Forms native control elements for both the iOS and Android platforms. You will notice that these implementations have the same class names, but will be implemented completely differently, as you will see once we start.

We will look at how to create two completely different platform-effects, ButtonShadowEffect and LabelShadowEffect, for both iOS and Android platforms.

Creating and Implementing the ButtonShadowEffect (iOS)

In this section, we will begin creating the ButtonShadowEffect class for the iOS section of our TrackMyWalks solution...

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