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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Creating the TrackMyWalks project solution

In this section, we will take a look at how to create a cross-platform Xamarin.Forms solution. We will begin by developing the basic structure for our application, as well as adding the necessary data model and designing the user interface files using XAML.

Before we can proceed, we need to create our TrackMyWalks project. It is very simple to create this using Visual Studio for Mac. Simply follow these steps:

  1. First, launch the Visual Studio for Mac application.
  2. Next, choose the New Solution… option, or alternatively choose File | New | Solution..., or simply press Shift + command + N.
  3. Then, choose the Blank Forms App option, which is located under the Multiplatform | App section. Ensure that you have selected C# as the programming language to use:
Creating the Xamarin.Forms Blank Forms App
  1. Next, enter TrackMyWalks as the...
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