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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
Languages
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Summary

In this chapter, we learned some architectural patterns to create mobile web mapping applications with OpenLayers 3. We created a simple geocaching application that can adapt to the type of our device. If you want to create an adaptive web mapping application, be creative. Use these examples as a starting point and extend them with animations and a working backend, and you have a great application on your hands. If you think about this concept further and switch the roles of handheld and desktop devices, you can create a field survey application. The data collected by touch devices can be analyzed instantly from a desktop computer, if you have a working server behind your application.

In the next chapter, we will discuss the various third-party applications and libraries that can make your life easier. We will learn to export projects from QGIS to the web using OpenLayers 3, and use some libraries to create richer applications with extended capabilities.

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