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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Creating a convolution matrix


In the next example, called ch07_convolution, we will implement a control, which can apply a filter on a single image. We will hardcode a Sobel filter for this example; however, based on the implementation, you will be able to use any kind of filter, even dynamically. Our implementation will have three stages:

  • Converting the image to grayscale

  • Applying the Sobel filter

  • Normalizing the image

How convolution works

Before creating the control, let's discuss how convolution works in a nutshell. When we convolve an image, we calculate some sort of statistics from the image matrix that is based on every pixel's (or raster's) neighborhood. This is why this method is also referred to as focal statistics or a moving window in geoinformatics. There are two things we need to convolve an image: the pixel data arranged in a matrix and a small matrix with weights in it, which is called a kernel. We apply the kernel to every cell in our image and calculate its new value based on...

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