Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

Arrow left icon
Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Structure of OpenLayers 3

OpenLayers 3 is a well structured, modular, and complex library, where flexibility and consistency take higher priority than performance. However, this does not mean OpenLayers 3 is slow. On the contrary, the library highly outperforms its predecessor; therefore its comfortable and logical design does not really adversely affect its performance. The relationship of some of the most essential parts of the library can be described with a radial Universal Modeling Language (UML) diagram, such as the following:

Structure of OpenLayers 3

Note

Reading a UML scheme can seem difficult, and can be difficult if it is a proper one. However, this simplified scheme is quite easy to understand. With regard to the arrows, 1 represents a one-to-one relation, while the 0..n and 1 symbols denote a one-to-many relationship.

You will probably never get into direct contact with the two superclasses at the top of the OpenLayers 3 hierarchy: ol.Observable, and ol.Object. However, most of the classes you actively use are children of these classes. You can always count on their methods when you design a web mapping or WebGIS application.

In the diagram, we can see that the parent of the most essential objects is the ol.Observable class. This superclass ensures all of its children have consistent listener methods. For example, every descendant of this superclass bears the on, once, and un functions, making registering event listeners to them as easy as possible.

The next superclass, ol.Object, extends its parent with methods capable of easy property management. Every inner property managed by its methods (get, set, and unset) are observable. There are also convenience methods for bulk setting and getting properties, called getProperties and setProperties. Most of the other frequently used classes are direct, or indirect, descendants of this superclass.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image