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LLVM Techniques, Tips, and Best Practices Clang and Middle-End Libraries

You're reading from   LLVM Techniques, Tips, and Best Practices Clang and Middle-End Libraries Design powerful and reliable compilers using the latest libraries and tools from LLVM

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838824952
Length 370 pages
Edition 1st Edition
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Author (1):
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Min-Yih Hsu Min-Yih Hsu
Author Profile Icon Min-Yih Hsu
Min-Yih Hsu
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Build System and LLVM-Specific Tooling
2. Chapter 1: Saving Resources When Building LLVM FREE CHAPTER 3. Chapter 2: Exploring LLVM's Build System Features 4. Chapter 3: Testing with LLVM LIT 5. Chapter 4: TableGen Development 6. Section 2: Frontend Development
7. Chapter 5: Exploring Clang's Architecture 8. Chapter 6: Extending the Preprocessor 9. Chapter 7: Handling AST 10. Chapter 8: Working with Compiler Flags and Toolchains 11. Section 3: "Middle-End" Development
12. Chapter 9: Working with PassManager and AnalysisManager 13. Chapter 10: Processing LLVM IR 14. Chapter 11: Gearing Up with Support Utilities 15. Chapter 12: Learning LLVM IR Instrumentation 16. Assessments 17. Other Books You May Enjoy

Summary

In this chapter, we introduced TableGen, a powerful DSL for expressing structural data. We have shown you its universality in solving a variety of tasks, albeit it originally being created for compiler development. Through the lens of writing a donut recipe in TableGen, we have learned its core syntax. The following section on developing a custom TableGen backend taught you how to use C++ APIs to interact with in-memory TableGen directives parsed from the source input, giving you the power to create a complete and standalone TableGen toolchain to implement your own custom logic. Learning how to master TableGen can not only help your development in LLVM-related projects but also gives you more options to solve structural data problems in arbitrary projects.

This section marks the end of the first part—an introduction to all kinds of useful supporting components in the LLVM project. Starting from the next chapter, we will move into the core compilation pipeline of LLVM...

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