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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

The stack structure

There are two aspects to how the stack may be structured. One is about how user interface elements are organized and the other is about where in the hierarchy of a stack you should place your code. The first addresses how to make the app understandable, logical, and easy to use. The second addresses how to minimize development time, subsequent maintenance effort, and how to maximize the resulting performance of the app.

Code-driven and manually created layouts

When you imagine how a typical mobile application appears, it would be somewhat along these lines:

Code-driven and manually created layouts

Sometimes, applications are entirely code-driven where every screen you see is created using code at the time that it's needed. Perhaps, it would already lay out the elements that are saved as resources and then the code would load these resources. In either case, the whole application could take place on the equivalent of one LiveCode card.

Another approach would be to lay out every possible screen combination...

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