Summary
So now we have a game with a lot more polish. It ends, and displays the final score to the user. It also takes advantage of unique Windows 8 features such as easy sharing with the Share Charm and Live Tiles, allowing you to display information to the user even when the game is not running.
There are many different ways to use these features depending on your game and situation. Remember that you want to ensure that you provide the best experience to your players if you want them to buy your games, and taking advantage of what the platform offers is a great way to do this.
We also looked at Windows Runtime (WinRT) components and saw how they can improve productivity by allowing you to develop in languages that have libraries or features that make certain tasks much easier. If you can afford the tiny performance impact then you should take advantage of this great Windows 8 feature in your game development and use it to make your development experience even better.
Next steps
Now that...