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Learning Rust
Learning Rust

Learning Rust: A comprehensive guide to writing Rust applications

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Learning Rust

Variables

As with all programming languages, we need a way to store information within our application. This information can be anything and, as with every other language, it's stored in a variable. However, unlike every other language, Rust does not store data in the same way as (say) C does.

To that end, in this chapter we will do the following:

  • Understand variable mutability
  • See how Rust stores information in a variable, and the types of variable available
  • See how Rust deals with vector variable types
  • Understand how Rust can and cannot manipulate variables
  • See how Rust can pass variables
  • Take a look at how Rust stores a variable internally

Variable mutability

Unlike many other languages, Rust defaults to non-mutability of variables. That means that variable bindings are actually constants if not explicitly defined as mutable. The compiler checks against all variable mutations and refuses to accept mutating non-mutable variable bindings.

If you come from one of the C family of languages, a non-mutable can be considered to be roughly the same as a const type.

Creating a variable

To create a new variable binding in Rust, we use the following form:

let x = 1; 

This means that we create a new variable binding called x whose content will be 1. The default type for numbers depends on the situation a bit, but usually it's a 32-bit signed integer. If we need...

Summary

We have covered a great deal in this chapter, and I really encourage you to play around creating functions and passing values around.

If you don't want to continually create new projects every time you create a new application, you can create and test your code on the Rust Playground website (https://play.rust-lang.org). Here you can enter your code, hit Run, and see instantly if what you have written works.

In the next chapter, we will be covering getting information in and out, and validating your entries.

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Key benefits

  • Get started with the language to build scalable and high performance applications
  • This book will help C#/C++ developers gain better performance and memory management
  • Discover the power of Rust when developing concurrent applications for large and scalable software

Description

Rust is a highly concurrent and high performance language that focuses on safety and speed, memory management, and writing clean code. It also guarantees thread safety, and its aim is to improve the performance of existing applications. Its potential is shown by the fact that it has been backed by Mozilla to solve the critical problem of concurrency. Learning Rust will teach you to build concurrent, fast, and robust applications. From learning the basic syntax to writing complex functions, this book will is your one stop guide to get up to speed with the fundamentals of Rust programming. We will cover the essentials of the language, including variables, procedures, output, compiling, installing, and memory handling. You will learn how to write object-oriented code, work with generics, conduct pattern matching, and build macros. You will get to know how to communicate with users and other services, as well as getting to grips with generics, scoping, and more advanced conditions. You will also discover how to extend the compilation unit in Rust. By the end of this book, you will be able to create a complex application in Rust to move forward with.

Who is this book for?

The book is for absolute beginners to Rust, who want to build high performance, concurrent applications for their projects. It is suitable for developers who have a basic knowledge of programming and developers who are using the C#/C++ language to write their applications. No knowledge of Rust is expected.

What you will learn

  • Set up Rust for Windows, Linux, and OS X
  • Write effective code using Rust
  • Expand your Rust applications using libraries
  • Interface existing non-Rust libraries with your Rust applications
  • Use the standard library within your applications
  • Understand memory management within Rust and speed efficiency when passing variables
  • Create more complex data types
  • Study concurrency in Rust with multi-threaded applications and sync threading techniques to improve the performance of an application problem

Product Details

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Publication date : Nov 24, 2017
Length: 308 pages
Edition : 1st
Language : English
ISBN-13 : 9781785888885
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Product Details

Publication date : Nov 24, 2017
Length: 308 pages
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Table of Contents

14 Chapters
Introducing and Installing Rust Chevron down icon Chevron up icon
Variables Chevron down icon Chevron up icon
Input and Output Chevron down icon Chevron up icon
Conditions, Recursion, and Loops Chevron down icon Chevron up icon
Remember, Remember Chevron down icon Chevron up icon
Creating Your Own Rust Applications Chevron down icon Chevron up icon
Matching and Structures Chevron down icon Chevron up icon
The Rust Application Lifetime Chevron down icon Chevron up icon
Introducing Generics, Impl, and Traits Chevron down icon Chevron up icon
Creating Your Own Crate Chevron down icon Chevron up icon
Concurrency in Rust Chevron down icon Chevron up icon
Now It's Your Turn! Chevron down icon Chevron up icon
The Standard Library Chevron down icon Chevron up icon
Foreign Function Interfaces Chevron down icon Chevron up icon

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