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Learning Python Application Development

You're reading from   Learning Python Application Development Take Python beyond scripting to build robust, reusable, and efficient applications

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785889196
Length 454 pages
Edition 1st Edition
Languages
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Author (1):
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Ninad Sathaye Ninad Sathaye
Author Profile Icon Ninad Sathaye
Ninad Sathaye
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Table of Contents (12) Chapters Close

Preface 1. Developing Simple Applications FREE CHAPTER 2. Dealing with Exceptions 3. Modularize, Package, Deploy! 4. Documentation and Best Practices 5. Unit Testing and Refactoring 6. Design Patterns 7. Performance – Identifying Bottlenecks 8. Improving Performance – Part One 9. Improving Performance – Part Two, NumPy and Parallelization 10. Simple GUI Applications Index

Project 2 – Attack of the Orcs v10.1.0


Let's work on another small project. In fact, this is exactly the same hut game we developed in Project-1 – Attack of the Orcs V10.0.0 earlier. The difference is the underlying architecture. We will rewrite the program to implement the MVC architecture.

Revisiting the HutGame class

In the first project, we wrote the HutGame class. Let's pull up the diagram representing the high-level structure of this class:

Based on the functionality, the methods of this class can be roughly placed into three categories, namely model, view, and the controller. The preceding diagram shows this division. We also need to further update a few of these methods.

Creating MVC classes

In the previous section, we earmarked the methods of the old class HutGame into three broad categories. It is now time to say goodbye to this class. We will break it down and split its methods among the three new classes, Model, View, and Controller. Of course, you can give more descriptive names...

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