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Learning D

You're reading from   Learning D Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783552481
Length 464 pages
Edition 1st Edition
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Author (1):
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Michael Parker Michael Parker
Author Profile Icon Michael Parker
Michael Parker
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Table of Contents (13) Chapters Close

Preface 1. How to Get a D in Programming 2. Building a Foundation with D Fundamentals FREE CHAPTER 3. Programming Objects the D Way 4. Running Code at Compile Time 5. Generic Programming Made Easy 6. Understanding Ranges 7. Composing Functional Pipelines with Algorithms and Ranges 8. Exploring the Wide World of D 9. Connecting D with C 10. Taking D Online 11. Taking D to the Next Level Index

Working with objects


If you have experience with object-oriented programming, you'll find much of D's OOP support familiar. As such, I need to reiterate my warning from before: D is not C++, Java, or C#. Familiarity can help you pick some things up more quickly, but it can also lead you to take other things for granted. This section introduces D's OOP features.

Encapsulation with protection attributes

There are four levels of protection in D: public, package, private, and protected. The first three apply to classes, structs, and modules, but protected only has meaning with classes. We'll examine it later when we talk about inheritance.

Public

Anything declared public in a module, whether it's in module scope or as part of a class or struct declaration, is visible anywhere it's imported. With the exception of import declarations, all declarations in a module, class or struct are implicitly public. Save the following as $LEARNINGD/chapter03/protection1.d:

module protection1;
import std.stdio; ...
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