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Learning Anime Studio

You're reading from   Learning Anime Studio Bring life to your imagination with the power of Anime Studio

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849699570
Length 354 pages
Edition Edition
Concepts
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Author (1):
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Chad Troftgruben Chad Troftgruben
Author Profile Icon Chad Troftgruben
Chad Troftgruben
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Toc

Table of Contents (17) Chapters Close

Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Stepping into the World of Animation FREE CHAPTER 2. Drawing in Anime Studio 3. Exploring Layers and Timelines 4. Enhancing Your Art with the Layer Settings Panel and Style Palette 5. Bringing a Cartoon Character to Life 6. Developing Your Cartoon's Scenery 7. Creating a Library of Actions and Assets 8. Animating Your Characters 9. Exporting, Editing, and Publishing Index

Editing your library assets


Just because you saved an asset to the library, doesn't mean you can't alter it. Once your asset is on screen, you can go into any of its layers and make the necessary alterations. Changing the properties of the asset once it's on screen will not affect the original library file it is referencing.

Now, if you want to edit the original library asset, it will require a little more work. Just remember that once you alter the original library asset, it will be changed for any future project you apply that asset to.

The first thing you need to do is locate the file you want to edit, and then perform the following steps. Remember, all your library files are stored in the content folder you had set up.

  1. If you want a shortcut to access these files, simply go up to Help | View Custom Content Folder.

  2. In the case of the character we just imported, you will want to browse to the folder in your file browser labeled Library, as shown in the following screenshot:

  3. Enter the Character...

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