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Learn SwiftUI

You're reading from   Learn SwiftUI An introductory guide to creating intuitive cross-platform user interfaces using Swift 5

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781839215421
Length 316 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with SwiftUI 2. Understanding Declarative Syntax FREE CHAPTER 3. Building Layout and Structure 4. Creating Your First Application 5. Understanding Controls, Views, and Lists 6. Working with Navigation in SwiftUI 7. Creating a Form with States and Data Binding 8. Networking and Linking to Your Existing App Logic 9. Maps and Location Services 10. Updating for iPad with NavigationViewStyle 11. SwiftUI on watchOS 12. SwiftUI versus UIKit 13. Basic Animation in Views 14. Animations in Transitions 15. Testing in SwiftUI 16. Other Books You May Enjoy

Updating for iPad with NavigationViewStyle

The iPad has changed the way we use portable computers; with more versatile options becoming available, there is an iPad out there for everyone. This makes it much more important than ever to make sure your app supports the iPad to the best of its (or your) ability.

In this chapter, we'll cover various corners, starting by understanding how an iPad fits into our current project. We'll then move on to the little things we can do in preparation for supporting the iPad from the start.

We'll then get to run our app in the iPad simulator and learn about the various layouts that are available to us not only in terms of orientation but the architecture within our code base.

The following topics will be covered in this chapter:

  • Updating our project for iPad
  • Running our app on iPad for the first time
  • Making better use of NavigationViewStyle...
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