In this chapter, we learned about a variety of relatively advanced features for building more complex models. We covered the draft, shell, and rib features. We also learned about using the Hole Wizard to create industry-standard holes and covered how to mirror features to save us time that would otherwise be spent remaking features. At the end of this chapter, we learned about multi-body parts, their advantages, and how to utilize them.
Knowledge of the topics covered in this chapter is what separates professional users of SOLIDWORKS from amateurs. Mastering this chapter's topics helps us to save time and allows us to create complex shapes faster while capturing more specific design intents.
In the next chapter, we will cover equations, configurations, and design tables. These skills will allow us to create models that are more connected and will allow us to have...