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Learn ARCore - Fundamentals of Google ARCore

You're reading from   Learn ARCore - Fundamentals of Google ARCore Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788830409
Length 274 pages
Edition 1st Edition
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Author (1):
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Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
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Table of Contents (13) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. ARCore on Android 3. ARCore on Unity 4. ARCore on the Web 5. Real-World Motion Tracking 6. Understanding the Environment 7. Light Estimation 8. Recognizing the Environment 9. Blending Light for Architectural Design 10. Mixing in Mixed Reality 11. Performance Tips and Troubleshooting 12. Other Books You May Enjoy

What's next?


The tech demo we developed is an excellent example of the possibilities of integrating technologies across user experiences. This has already been done extensively, and one popular example is Pokemon Go. In fact, you can say that Pokemon Go put AR into our vocabulary. So what is the next big AR app you will develop with ARCore? Are you still trying to think of some ideas or possibilities? The following is a list of app ideas or industries that are investing heavily in AR right now:

  • Entertainment (Games): Gaming and entertainment is the most competitive space you can be in. Developing an app for this space requires hard work and a bit of luck. There have been some grand successes in this space, but that was after some hard work and considerable backing.
  • Healthcare (Emergency services): The healthcare industry is diving into the AR / MR and VR world in full force. Since this industry is heavily funded, it is now a leader in these technologies. If you want to get into cutting-edge...
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