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Hands-On Network Programming with C

You're reading from   Hands-On Network Programming with C Learn socket programming in C and write secure and optimized network code

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789349863
Length 478 pages
Edition 1st Edition
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Author (1):
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Lewis Van Winkle Lewis Van Winkle
Author Profile Icon Lewis Van Winkle
Lewis Van Winkle
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1 - Getting Started with Network Programming FREE CHAPTER
2. Introducing Networks and Protocols 3. Getting to Grips with Socket APIs 4. An In-Depth Overview of TCP Connections 5. Establishing UDP Connections 6. Hostname Resolution and DNS 7. Section 2 - An Overview of Application Layer Protocols
8. Building a Simple Web Client 9. Building a Simple Web Server 10. Making Your Program Send Email 11. Section 3 - Understanding Encrypted Protocols and OpenSSL
12. Loading Secure Web Pages with HTTPS and OpenSSL 13. Implementing a Secure Web Server 14. Establishing SSH Connections with libssh 15. Section 4 - Odds and Ends
16. Network Monitoring and Security 17. Socket Programming Tips and Pitfalls 18. Web Programming for the Internet of Things 19. Answers to Questions 20. Setting Up Your C Compiler on Windows 21. Setting Up Your C Compiler on Linux 22. Setting Up Your C Compiler on macOS 23. Example Programs 24. Other Book You May Enjoy

Chapter 7, Building a Simple Web Server

  1. How does an HTTP client indicate that it has finished sending the HTTP request?

The HTTP request should end with a blank line.

  1. How does an HTTP client know what type of content the HTTP server is sending?

The HTTP server should identify the content with a Content-Type header.

  1. How can an HTTP server identify a file's media type?

A common method of identifying a file's media type is just to look at the file extension. The server is free to use other methods though. When sending dynamic pages or data from a database, there will be no file and therefore no file extension. In this case, the server must know the media type from its context.

  1. How can you tell whether a file exists on the filesystem and is readable by your program? Is fopen(filename, "r") != 0 a good test?

This is not a trivial problem....

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