So this is it, travelers, the moment we all have been waiting for since we opened the book in Chapter 1, Game Design - Introduction. We have built our first ever game—congratulations to us! To you!
In this chapter, we went through the necessary steps to build our game once the project is finished, including the need of the Resolution and Presentation settings, as well as the importance of the scene list order.
We also had encounters with plugins that needed to be downloaded to accomplish our Android build, both the JDK and SDK, and we shouldn't forget the Unity plugin, which makes all of this possible.
For the first time, we have the final build, the final file in our hands, and we can share it with our family, friends, community, or just feel proud because we concluded this challenge successfully.
Me, Ellen, the Chompers, the Spitters, the Gunners and Grenadiers...