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Getting Started with WebRTC

You're reading from   Getting Started with WebRTC If you have basic HTML and JavaScript, you're well on the way to adding real time, peer-to-peer communication to your web applications using WebRTC. This book shows you how through a totally practical, structured course.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781782166306
Length 114 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Rob Manson Rob Manson
Author Profile Icon Rob Manson
Rob Manson
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Table of Contents (15) Chapters Close

Getting Started with WebRTC
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. An Introduction to Web-based Real-Time Communication 2. A More Technical Introduction to Web-based Real-Time Communication FREE CHAPTER 3. Creating a Real-time Video Call 4. Creating an Audio Only Call 5. Adding Text-based Chat 6. Adding File Sharing 7. Example Application 1 – Education and E-learning 8. Example Application 2 – Team Communication Index

Adding JavaScript for transferring files via WebSockets


We will discuss the RTCDataChannel-based file sharing, but first let's look at how we can implement this using WebSockets. The file_input() function described previously calls the following send_file() function.

// send selected file
function send_file(name, file_id, data) {
  ...
  var img = document.getElementById("file_img_src");
  img.onload = function() {
    ...
    send_file_parts("file", file_id, data);
  }
  img.src = data;
}

First, we select the file_img_src element that we will use for loading the file data. Then, we set up an onload handler, and at the end of this, we call send_file_parts(). This will slice the file data into chunks and send each of them to the other server once the image has fully loaded. Then, we start the whole process by assigning the data to image.src.

Now, let's look at the send_file_parts() function:

// break file into parts and send each of them separately
function send_file_parts(type, id, data) {
...
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