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Getting Started with Python

You're reading from   Getting Started with Python Understand key data structures and use Python in object-oriented programming

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Product type Course
Published in Feb 2019
Publisher Packt
ISBN-13 9781838551919
Length 722 pages
Edition 1st Edition
Languages
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Authors (3):
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Benjamin Baka Benjamin Baka
Author Profile Icon Benjamin Baka
Benjamin Baka
Fabrizio Romano Fabrizio Romano
Author Profile Icon Fabrizio Romano
Fabrizio Romano
Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Table of Contents (31) Chapters Close

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. A Gentle Introduction to Python FREE CHAPTER 2. Built-in Data Types 3. Iterating and Making Decisions 4. Functions, the Building Blocks of Code 5. Files and Data Persistence 6. Principles of Algorithm Design 7. Lists and Pointer Structures 8. Stacks and Queues 9. Trees 10. Hashing and Symbol Tables 11. Graphs and Other Algorithms 12. Searching 13. Sorting 14. Selection Algorithms 15. Object-Oriented Design 16. Objects in Python 17. When Objects Are Alike 18. Expecting the Unexpected 19. When to Use Object-Oriented Programming 20. Python Object-Oriented Shortcuts 21. The Iterator Pattern 22. Python Design Patterns I 23. Python Design Patterns II 24. Testing Object-Oriented Programs 1. Other Books You May Enjoy Index

Manager objects


We've been focused on objects and their attributes and methods. Now, we'll take a look at designing higher-level objects; the kind of objects that manage other objects – the objects that tie everything together.

 

The difference between these objects and most of the previous examples is that the latter usually represent concrete ideas. Management objects are more like office managers; they don't do the actual visible work out on the floor, but without them, there would be no communication between departments and nobody would know what they are supposed to do (although, this can be true anyway if the organization is badly managed!). Analogously, the attributes on a management class tend to refer to other objects that do the visible work; the behaviors on such a class delegate to those other classes at the right time, and pass messages between them.

As an example, we'll write a program that does a find-and-replace action for text files stored in a compressed ZIP file. We'll need...

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