Chapter 3. Resource Management
In this chapter, we will be looking at GameMaker's resources and ways to organize and manage them while creating a game. It is extremely important to keep projects organized while creating them. This is because the more resources you add to a project, the more confusing it will become to remember what each one is for and where they are positioned in the resource tree.
The following is the screenshot of an unorganized project:
The following is the screenshot of an organized project:
As you can see, the organized project is well sorted and clearly labeled, whereas the unorganized project has resources spread out and is confusing to look at.
In this chapter, we will look at techniques for organizing resources so that our projects are always as easy as possible to keep track of.