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GameMaker Cookbook

You're reading from   GameMaker Cookbook Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781784399849
Length 212 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Game Plan – Creating Basic Gameplay 2. It's Under Control – Exploring Various Control Schemes FREE CHAPTER 3. Let's Move It – Advanced Movement and Layout 4. Let's Get Physical – Using GameMaker's Physics System 5. Now Hear This! – Music and Sound Effects 6. It's All GUI! - Creating Graphical User Interface and Menus 7. Saving the Day – Saving Game Data 8. Light 'em up! – Enhancing Your Game with Lighting Techniques 9. Particle Man, Particle Man – Adding Polish to Your Game with Visual Effects and Particles 10. Hello, World – Creating New Dimensions of Play Through Networking Index

Introduction

GameMaker is a great tool for people interested in various aspects of game development. It can be used to quickly create simple, playable games, or even churn out hits like Hotline Miami and Gunpoint. Want to take part in a game jam? GameMaker can save you hours of coding, and as many headaches. Have a game mechanic you want to visualize? GameMaker is great for prototyping; it can do that. Well, you will have to do the work. GameMaker will just make it faster and easier.

Let's take a look at just how quickly and easily we can make a game using GameMaker's drag-and-drop interface.

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