Following naming guidelines
Identifiers are names that define things in code, such as a class or a variable. Identifiers are one of the main things that programmers have nearly complete control over in their code. When you’re creating code that only you are building, you may have a clear idea of what each identifier is. But on a team, it may be hard for someone to decipher the meaning of it if there aren’t guidelines on how to name things in a code base. This can cause multiple issues, including bugs and slower implementation times, as software engineers try to understand what other teammates have done, especially if the previous authors no longer work on the code base because they have left the team.
In C#, identifiers can be anything except duplicate names, where there may be exceptions, as is the case with overloaded methods, and they must start with a letter or an underscore. While this is the basic syntax rule for identifiers, let’s explore some guidelines...