Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Flutter Design Patterns and Best Practices

You're reading from   Flutter Design Patterns and Best Practices Build scalable, maintainable, and production-ready apps using effective architectural principles

Arrow left icon
Product type Paperback
Published in Sep 2024
Publisher Packt
ISBN-13 9781801072649
Length 362 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (3):
Arrow left icon
Jaime Blasco Jaime Blasco
Author Profile Icon Jaime Blasco
Jaime Blasco
Daria Orlova Daria Orlova
Author Profile Icon Daria Orlova
Daria Orlova
Esra Kadah Esra Kadah
Author Profile Icon Esra Kadah
Esra Kadah
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Preface 1. Part 1: Building Delightful User Interfaces
2. Chapter 1: Best Practices for Building UIs with Flutter FREE CHAPTER 3. Chapter 2: Responsive UIs for All Devices 4. Part 2: Connecting UI with Business Logic
5. Chapter 3: Vanilla State Management 6. Chapter 4: State Management Patterns and Their Implementations 7. Chapter 5: Creating Consistent Navigation 8. Part 3: Exploring Practical Design Patterns and Architecture Best Practices
9. Chapter 6: The Responsible Repository Pattern 10. Chapter 7: Implementing the Inversion of Control Principle 11. Chapter 8: Ensuring Scalability and Maintainability with Layered Architecture 12. Chapter 9: Mastering Concurrent Programming in Dart 13. Chapter 10: A Bridge to the Native Side of Development 14. Part 4: Ensuring App Quality and Stability
15. Chapter 11: Unit Tests, Widget Tests, and Mocking Dependencies 16. Chapter 12: Static Code Analysis and Debugging Tools 17. Index 18. Other Books You May Enjoy

Getting to know our Candy Store app

The app that we will be building throughout several of the following chapters will be a typical eCommerce app. You can check out the initial code for this chapter by going to the folder CH03/initial, and you can view the final result, as well as step-by-step refactoring, via the git commit history in CH03/final. Now, let’s take a look at the wireframes of the app that we will be working with, starting with MainPage and ProductsPage:

Figure 3.1 – The Candy Store app wireframe for MainPage and ProductsPage

Figure 3.1 – The Candy Store app wireframe for MainPage and ProductsPage

The initial version of the app will consist of only two functional pages and its root will be MaterialApp. The app will be made up of the following components:

  • MainPage: This is the wrapper page for the app. ProductsPage is its child, and the Cart button is also part of it.
  • ProductsPage: This is a simple ListView that builds ProductListItemView. Each ProductListItemView is backed up by a data...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime