Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Event-Driven Architecture in Golang

You're reading from   Event-Driven Architecture in Golang Building complex systems with asynchronicity and eventual consistency

Arrow left icon
Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803238012
Length 384 pages
Edition 1st Edition
Arrow right icon
Author (1):
Arrow left icon
Michael Stack Michael Stack
Author Profile Icon Michael Stack
Michael Stack
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1: Event-Driven Fundamentals
2. Chapter 1: Introduction to Event-Driven Architectures FREE CHAPTER 3. Chapter 2: Supporting Patterns in Brief 4. Chapter 3: Design and Planning 5. Part 2: Components of Event-Driven Architecture
6. Chapter 4: Event Foundations 7. Chapter 5: Tracking Changes with Event Sourcing 8. Chapter 6: Asynchronous Connections 9. Chapter 7: Event-Carried State Transfer 10. Chapter 8: Message Workflows 11. Chapter 9: Transactional Messaging 12. Part 3: Production Ready
13. Chapter 10: Testing 14. Chapter 11: Deploying Applications to the Cloud 15. Chapter 12: Monitoring and Observability 16. Index 17. Other Books You May Enjoy

Summary

In this chapter, you were shown around a monolith application and should now be familiar with the modules and the structure. You should also be able to run the application and use the UI to run experiments of your own. We also looked at how synchronous communication between components can work and the choices you might face when fetching data or sending commands. Then, in the last section, we implemented domain events in one of the modules. While this didn’t change much or add any new asynchronous communication methods, it does set a foundation for us to build on to make not just our modules more reactive but the entire application.

In the next chapter, we will learn about event sourcing and implement it in the Ordering module. We will also cover event stores and CQRS.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime