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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy
Rust 2018: Productivity

The Rust Standard Library and tooling have improved a lot over the years. Since February 2018, the Rust ecosystem has become quite wide and multifaceted. Four domain working groups have been created, each covering one of the main application areas. These areas were already fairly mature, but this development allowed them to improve even further. In the coming years, we will see the introduction of other domain working groups as well.

It's not an easy task to develop a high-quality and cost-effective application, even after learning a language as a developer. To avoid reinventing the (presumably low-quality) wheel, you as a developer should use a high-quality framework or some high-quality libraries that cover the kind of application you are going to develop.

The purpose of this book is to guide you as a developer to choose the best open source Rust...

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