Summary
This chapter taught us a lot about navigating around Construct Classic as well as creating objects that we'll be using to make games.
Specifically, we went through the steps to install a fresh copy of Construct Classic on our computer that we retrieved from the Scirra website. We then went on to create a new game project and looked around the various interface views of the editor. After that, we learned how to make, position, angle, and size Sprites, a key object in any games we make. To finish the chapter, we took a quick look at some of the tools we will be coming across in making our game.
We also discussed the different tools we'll be using to create images for sprites using Construct's graphic editor.
Now that we've learned about the basics of navigating and using Construct Classic, we're ready to move on to starting our first game!