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Computer Architecture with Python and ARM

You're reading from   Computer Architecture with Python and ARM Learn how computers work, program your own, and explore assembly language on Raspberry Pi

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781837636679
Length 412 pages
Edition 1st Edition
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Author (1):
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Alan Clements Alan Clements
Author Profile Icon Alan Clements
Alan Clements
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Using Python to Simulate a Computer
2. Chapter 1: From Finite State Machines to Computers FREE CHAPTER 3. Chapter 2: High-Speed Introduction to Python 4. Chapter 3: Data Flow in a Computer 5. Chapter 4: Crafting an Interpreter – First Steps 6. Chapter 5: A Little More Python 7. Chapter 6: TC1 Assembler and Simulator Design 8. Chapter 7: Extending the TC1 9. Chapter 8: Simulators for Other Architectures 10. Part 2: Using Raspberry Pi to Study a Real Computer Architecture
11. Chapter 9: Raspberry Pi: An Introduction 12. Chapter 10: A Closer Look at the ARM 13. Chapter 11: ARM Addressing Modes 14. Chapter 12: Subroutines and the Stack 15. Index 16. Other Books You May Enjoy Appendices – Summary of Key Concepts

Summary

In this chapter, we’ve extended our knowledge of the ARM beyond the basic data-processing instructions we encountered in the previous chapter.

We began with the ARM’s register set, which is different from almost every other processor. RISC processors generally have 32 general-purpose registers. The ARM has only 16 registers.

Two of the ARM’s registers have a special purpose. Register r14 is called a link register and is used by the branch with link instructions to restore return addresses. Otherwise, it is a general-purpose register. Register r15 is the program counter, and that is very unusual indeed. This makes the ARM a very interesting device because you can change the program counter by operating on r15.

We also looked at shifting operations. Shifting simply involves bits moving one or more places left or right. However, as bits are in registers or memory locations, a shift involves bits moving into one and dropping out the other. The different...

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